Saturday, 22 March 2014

Ride to.Hell Retribution.PC



Ride to Hell: Retribution is an action-adventure game developed by Eutechnyx and published by Deep Silver. It was released for Microsoft Windows, PlayStation 3 and Xbox 360. Set in the 1960s biker culture in the Western USA, the game follows Jake Conway, a Vietnam veteran and member of a family of bikers who swears vengeance on a rival gang after the murder of his brother. The game received overwhelmingly negative reviews, with some reviewers calling it one of the worst games of all-time


The player controls Jake Conway from a third-person perspective. The game's levels generally begin with a motorcycle driving segment in which only forward movement is allowed and obstacles must be avoided by using ramps and powerslides. Impacts and collisions lead to either a checkpoint reset (the screen fades and the player is sent backwards to the last clear stretch of road) or death. Combat can also occur in these segments, consisting of quick-time event melee attacks, shooting from a sidecar while an AI companion drives, or getting close enough to allow an AI companion to shoot.

Main levels generally consist of a mixture of third-person, cover-based shooter and beat-'em-up gameplay. These levels are linear, usually guarded by several lower level enemies with a high ranking Devil's Hand member serving as the boss enemy at the end. The player can use a variety of guns and melee weapons, as well as throwing knives and dynamite. Unarmed combat actions include guard breaking, countering enemy attacks, context kills with environmental objects, and a quick-time event based instant takedowns. Weapons and ammunition can be scavenged from defeated enemies.

Between levels, the player can roam a small section of Dead End to sell drugs and buy weapons, moves, and motorcycle customization. Notably, despite a large amount of the city being modeled and detailed, any attempts to exit the small playable section results in a fade-reset similar to that of the driving segments. Also notable is that civilian NPCs which are animated, but cannot be spoken to or killed, despite the game's help menu warning against harming such NPCs. 
Source by wikipedia.org

Screenshot



If You want to download it Please click here (Torent File) 5 GB

Red Orchestra 2 Rising.Storm.PC





Rising Storm is a realistic first person shooter. All of the core gameplay mechanics from Red Orchestra 2 are present, such as the cover system and bullet drop. Rising Storm brings in a whole new arsenal of weapons, that relate to the American and Japanese weaponry used in the Pacific Theater, such as the M1 Garand and the Type 38 rifle. Gameplay has been described by Tripwire as asymmetrical, due to the Japanese having inferior weaponry to the Americans to maintain historical accuracy. 

To balance the teams out, the Japanese are given the Knee Mortar, along with the ability to plant grenades as booby traps, and being able to launch Banzai charges at the Americans, which in turn deals suppression onto the Americans while the Japanese suffer less from suppression themselves. The Americans are also given the M2 flamethrower to flush the Japanese out of strongly fortified positions. They also benefit from a wide range of automatic firearms such as the M1918 BAR and the M1919 Browning. The game still features the Squad Leader who uses a sub-machine gun (Americans have the M1A1 and the Japanese the type 100)


Rising Storm features four playable factions, including the United States Marine Corps, the United States Army, the Imperial Japanese Army, and the Special Naval Landing Force. The game takes the player around the Pacific with maps varying from the Battle of Peleliu, with a desert-island type environment, to the Battle of Saipan at Charan Kanoa, an urban environment, to the Battle of Iwo Jima and the like.
Source by wikipedia.org

Screenshot



If You want to download it Please click here (Torent File) 5 GB